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This is a discussion on snes sound problem within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; I have no sound after I load a savestate. I am using snes9x 0.4.2 and am loading save states created ...
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#1 |
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I have no sound after I load a savestate. I am using snes9x 0.4.2 and am loading save states created with this version. I am using 1.5 and the ME version. It worked fine but my memory stick got corrupted and I had to reinstall it, and it hasn't worked since. tested using megaman X rom.
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#2 |
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i've been saying this for a long time, and yet, people give me the answer of saying, "OH IT DOES WORK", it seems like we are losing a feature for other features, first it was sleeping mode, now its saving states/loading states
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#3 | |
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#5 |
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i have a few game that after i load the saved game there is not sound. i think the save state corrupted. one of them frezzes with the sound on, i have to disable sound to continue playing. i just started the game over and it works.
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#6 |
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ME = Kernal Mode = 1.5
The savestate problem persists in some games but not in all. Super Mario World = Sound Problem Chrono Trigger = No problem
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#7 |
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you are probably loading a savestate made by an older version of snestyl!! the problem that was in the emulator is stored inside the savestates. So make new ones! (maybe load the savestate @ pc then make new ones? i dunno)
i do not have the savestate problem in supermario world. |
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#8 | |
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#9 |
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Are you using SNES9X TYL 0.4.2?
Because the problem is in 0.4+
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#13 |
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I'm having the problem with FF3..
These are new saves I just made, the sound is nowhere to be found after I load. However... when I imported some saves from another version they did had sound after loading. Last edited by SeikenZ; 07-07-2006 at 11:39 AM.. |
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#14 |
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i also had this problem but there is a way to fix this!!
first load up a game that doesnt have the problem, turn on the background music. then load the game that does have the problem, turn off background music, and its fixed. only works when making a new save state, but you can overwrite your old one. |
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| Tags |
| problem , snes , sound |
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