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Super Mario Kart

This is a discussion on Super Mario Kart within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; has anyone got a rom that actually fully works?ive tried a couple and all dont work right.what happens is that ...

  
  1. #1
    QJ Gamer Blue
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    Standard Super Mario Kart

    has anyone got a rom that actually fully works?ive tried a couple and all dont work right.what happens is that when i go over coins they dont appear and the same goes for boxes,also it freezes out of know where?

    any help very much appreciated

    thanks


    Geändert von leonheart_a (07-08-2006 um 04:29 AM Uhr)

  2. #2
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    "Super Mario Kart(US)" or have u allready tried that 1?:twisted:

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    QJ Gamer Green
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    If you do a search for Mario Kart in this section, you'll be able to read about the fact that Mario Kart uses Super FX which is notoriously hard to emulate.

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    Why are we allowd to talk about roms, and not isos?

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    .. using psp+ACCURATE? :)
    same goes for roms as isos -> can't post download sites etc. however isos are a bit more notorious as they are actively pursuing distributors etc.

  6. #6
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    tried it,im sorry i didnt know,i agree with you,tried that

  7. #7
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    Zitat Zitat von manias
    .. using psp+ACCURATE? :)
    same goes for roms as isos -> can't post download sites etc. however isos are a bit more notorious as they are actively pursuing distributors etc.
    how are they persueing distributors when theyre available and easy to find on any major torrent site or peer to peer network? and it isnt just download sites, you arent allowed to even mention them here.
    [url]http://www.stuffonmycat.com/media/2/20060821-SQUIRT.jpg[/url]

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    QJ Gamer Green
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    You can mention them, just not help people use them
    [url=http://forums.qj.net/showthread.php?t=38967&page=1&pp=10]My Guide for Cheats in RIN[/url]

    [b]Homebrew:[/b]
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  9. #9
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    I have managed to get it to run at 50FPS... sound at 11khz, 333mhz, frameskip 1 or 2, accurate software (not hardware mode, slows it down).
    // jas0nuk ...
    PSP scene geriatric

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    after getting a new rom from a different site(super mario kart(u)!) it works perfectly (well basically yeah).mods can close the thread now

  11. #11
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    Zitat Zitat von pspfan
    You can mention them, just not help people use them
    well you can hel[ ppl use roms so...
    [url]http://www.stuffonmycat.com/media/2/20060821-SQUIRT.jpg[/url]

  12. #12
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    mods?

  13. #13
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    I'm having the same problem, i guess we can expect this to be fixed (hopefully) next release

  14. #14
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    it works fine for me, i'm using fw 1.5 and snes9xtyl0.4.2me and it runs at 60fps

    i just set frameskip to 2 and leave all other settings to default

  15. #15
    QJ Gamer Green
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    which mario kart was better the snes one or the gba one?
    [url]http://www.stuffonmycat.com/media/2/20060821-SQUIRT.jpg[/url]

  16. #16
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    The SNES one is basic. Don't expect anything amazing, although I think the graphics were incredible when it came out.

    I haven't tried the GBA one yet.
    [color=pink][b]Cope2 is t3h s3xxorz[/b][/color]
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  17. #17
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    Zitat Zitat von Strangler
    which mario kart was better the snes one or the gba one?
    hmm god question, I think gba one cause it has the snes tracks on it and new ones too. YOu have to unlock the snes tracks

  18. #18
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    how do you unlock them?

    Double Post Merge

    I heard from a hacking forum that the snes one only moves on x axis not z or something to that effect, meaning its more 2d than the other versions.
    [url]http://www.stuffonmycat.com/media/2/20060821-SQUIRT.jpg[/url]

  19. #19
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    Zitat Zitat von Strangler
    how do you unlock them?

    Double Post Merge

    I heard from a hacking forum that the snes one only moves on x axis not z or something to that effect, meaning its more 2d than the other versions.
    Yeah, its a camera that follows directly behind the car. The tracks are flat.
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    OMFG! SNES Mario Kart all the way forever!!!!

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    this still isnt closed?wow


 

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