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gpSP: 0.6 Compatibility Thread
This is a discussion on gpSP: 0.6 Compatibility Thread within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; front page...
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09-10-2006, 03:50 AM #451
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09-10-2006, 05:28 AM #452QJ Gamer Blue
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Only Games i've tested with gpSP 0.7 -
Golden Sun - Fine, performance is good with frameskip 0, Save Works, err, Sound is a bit dodgey, but it doesnt crash in battles or anything as the compatability list says.
Super Mario Kart - Perfect, Sound, Graphics, everything, its all good.
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09-10-2006, 05:53 AM #453QJ Gamer Gold
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mario golf, great speed at beginning, in-game, graphic issues and speed, not playable as of now
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09-10-2006, 06:03 AM #454QJ Gamer Green
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The Legend of Zelda: The Minish Cap works great. You can now chop down bushes. Fully playable and sound is great. It only crackles on the into but other then that it is fine. Set to frameskip 0/1.
[url=http://folding.stanford.edu/][IMG]http://my.livecard.net/xbox10/he4dstr0ng887.png[/IMG][/url]
[QUOTE=Kyle0wnsYou][SIZE="2"][I]Kashi sucks. and their cereal makes you s#!% like you had an enema fit for an elephant.[/I][/SIZE][/QUOTE]
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09-10-2006, 06:31 AM #455QJ Gamer Blue
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What about the speeds of mario kart and minish cap?
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09-10-2006, 06:58 AM #456QJ Gamer Green
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Look above ;)
Zitat von esc1
[url=http://folding.stanford.edu/][IMG]http://my.livecard.net/xbox10/he4dstr0ng887.png[/IMG][/url]
[QUOTE=Kyle0wnsYou][SIZE="2"][I]Kashi sucks. and their cereal makes you s#!% like you had an enema fit for an elephant.[/I][/SIZE][/QUOTE]
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09-10-2006, 07:08 AM #457
Legend of Zelda: A Link to the Past/Four Swords Now works, speeds fine.
Doom now also works with no server graphical errors as in 0.6.
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09-10-2006, 07:32 AM #458QJ Gamer Bronze
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Mario Kart Super Curcuit has both sound problems and graphic slowdown for me...
Super Mario Advance 3 still pauses at the same spot...but if you wait long enough, the intro movie will start...but the colours are all messed up and it kind of gets stuck in the middle of the intro movie...Geändert von aDcOoL (09-10-2006 um 07:46 AM Uhr)
When everything's coming your way, you're in the wrong lane.
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09-10-2006, 07:35 AM #459QJ Gamer Silver
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can we or not load 32 MB roms? i had no luck with kingdom hearts...
[_ıииeя_тυяκ*_]
Turkish Power >_<
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09-10-2006, 07:44 AM #460
Mario Party Advanced seems to be working now.
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09-10-2006, 08:32 AM #461QJ Gamer Bronze
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To get "Super Mario Advance 3 - Yoshi's Island" to work...
Download this save file that I just made and put it in the same folder as the rom.
It's almost full speed, but the sound is a little choppy. :Punk:Geändert von aDcOoL (09-10-2006 um 10:00 AM Uhr)
When everything's coming your way, you're in the wrong lane.
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09-10-2006, 08:59 AM #462QJ Gamer Silver
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Oh, its a save. I thought it was a patch
PSP Firmware: 3.03 OE-C
Memory Stick: 256MB, 1GB, and 4GB
PSN Handle: Hell-Kaiser
Website: Forgotten Memories
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09-10-2006, 10:05 AM #463
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No Kingdom hearts doesn't work with .07 but Super Street Fighter works phenomenal, especially with analog nub support.
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09-10-2006, 10:56 AM #464
MMBN 1,2 and 6 gregar (onlyones I have tested) Seem to be working. only in mmbn 2 if you go to the shop or try to buy somthing it crashes. You have to use the gpsp with more compatibility.
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09-10-2006, 01:18 PM #465QJ Gamer Blue
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Fire Pro Wrestling 2 (U) seems to be working perfectly with frameskip set to 2. Though I haven't been in a real match yet.
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09-10-2006, 01:29 PM #466
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Zitat von aDcOoL
Are you sure this save works properly? When I try to play Yoshi's Island with this save (both in gPSP or in Visual Boy Advance) I just get 3 "empty" slots.
And BTW, I tried to see the intro movie in VBA, then save and transfer the .sav to my PSP, but it doesn't work because the VBA's save is 8kb (instead of 64) and gPSP says that the save file is corrupted
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09-11-2006, 12:40 AM #467QJ Gamer Blue
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Megaman BN 5 (U) works....but for some reason, Both Megaman BN 5 and Megaman BN 6 can't save ingame. You cant even save your game playing it on the VBA.
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09-11-2006, 08:59 AM #468QJ Gamer Blue
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heres my save for smb3 yi .. i had posted it on the other thread.. this is after beating the first boss in world one.. made it on vba n tranfered it to psp.. so it does work
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09-11-2006, 11:31 AM #469
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which version of the rom are u using and what settings in the emulator it doesnt work :Cry:
Zitat von GLiTcH
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09-11-2006, 11:34 AM #470
Final Fantasy Tactics: Adance (E) menu now working, so it runs flawlessly as far as i've gotten, with the exception of a bit of stuttering sound, use FS 2.
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09-11-2006, 11:45 AM #471QJ Gamer Bronze
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Are you sure that the rom's name is the exact same as the save file's name?
Zitat von keychan
This has worked perfectly for me...does it work for anybody else?When everything's coming your way, you're in the wrong lane.
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09-11-2006, 11:47 AM #472QJ Gamer Silver
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The title of this thread should be changed to gpSP: 0.7 Compatibility Thread
Before I get into any games, Im gonna wait for a save state function, Pokemon Emerald has corrupted on me several times
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09-11-2006, 11:53 AM #473QJ Gamer Gold
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Did the save itself corrupt on itself or did gpsp crash?
Zitat von Maniakc
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09-11-2006, 12:22 PM #474
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Zitat von aDcOoL
Yes, the rom's name it's the same of the save file's one, but maybe it isn't your save fault... I found several save files on the net, renamed them properly and... Still 3 empty slots (both in VBA and gPSP) :Cry:
Tried both european saves (with an Eur ROM) and americans ones (with a US ROM)... I always get empty slots... Then, if I continue playing in VBA and save, the save files become a 8kb one and gPSP says it's corrupted...
Maybe I need to use an IPS save-fix to my ROM? It exists one for Yoshi's Island?
It's bit strange, I've this problem only with this game, other saves imported from VBA works nicely...
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09-11-2006, 12:22 PM #475
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still hasnt been updated :o maybe he's dead.
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09-11-2006, 01:13 PM #476QJ Gamer Silver
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I tried Need For Speed: Underground in 0.7 and it just gave a white screen. I'm pretty sure that would mean it doesn't work in 0.6.
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09-11-2006, 01:51 PM #477QJ Gamer Silver
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Zelda: Minish Cap (U) Works perfectly Now.
Advance Wars 1 + 2 (U) Also are faster Now.
Crash Bandicoot Perfect (U) Works Now.
Still Don't work:
Mario Party Advance (U)
Shining Soul (U)Spirit Hawk Leon
Playstation Portable: Firmware: 5.00 m33-6/5.03 [1000 x2 /3000]
I get the best feeling in the world when you say hi or even smile at me, because even if it's just for a moment, I know I've crossed your mind.
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09-11-2006, 02:26 PM #478QJ Gamer Green
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i have found that if i have little space on my mem stick that 07 crashes on me
[FONT=Fixedsys][spoiler="PSP DAX_Hacks"]PSP1001 3.71-M33-4 ------------------------------------------
- 17 Diff Castlevania Games on 4Gb Stick Cps2psp2.30 - MVSpsp[/FONT][FONT=Fixedsys]2.30[/FONT][FONT=Fixedsys] + Bootlegs - gpSP09 - PsUltraRip - Manhunt2 Uncensored
[/spoiler] [/FONT][FONT=Fixedsys]Consoles Pwnd: PSP, Xbox360
Pwnd: PSP, PSOne, PS2, Xbox360
[/FONT]
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09-11-2006, 03:11 PM #479
Ive got mario party to work when did it crash for you? I havent played too far into the game so perhaps it will still crash for me :S
BTW this thread should be stickied.
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09-11-2006, 03:38 PM #480
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Advance Wars 2: Black Hole Rising (U) - Runs nearly perfect if not perfectly with Frameskip 2.
Mario & Luigi: Superstar Saga - Runs with near if not perfect sound and graphics at frameskip 2; haven't gotten to crash point yet.


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