Zitat von Fou-Ryu
Lodis, if you're simply searching for Speedup Stuff... the best you could do is check Branches or Jumps that move to a previous position... therefore possibly repeating stuff over and over again... the more the difference is from actual position to previous position it points to... the better results you might achieve in speed... if you kill a loop that is important for the game thought you could end up loosing critical data and the game crashing... ^^
Its up to you to test... But good targets to test out in killing Loops could be BQT, BLE, JMP, ect. Instructions... If you're aiming at Fixes thought like I did with M&L-SSS, you will have a "bit" more trouble than that, as you sorta have to go through the evil... "Search & Destroy" Method, haha...