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gpSP 0.8 compatibility

This is a discussion on gpSP 0.8 compatibility within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Zitat von RunawayPrisoner Wow... what's your memory stick brand? i'm using sony's memory stick duo 2 gb, no its not ...

  
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    Zitat Zitat von RunawayPrisoner
    Wow... what's your memory stick brand?
    i'm using sony's memory stick duo 2 gb, no its not fake because i bought it from Fry's and there has been no problems with the ms other than this emu glitch



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    Basil Zero, I think I have an answer to your problem. Sony memory sticks just write really slow. I know this because I have the same brand of memory stick and it takes forever to save state with any emu. I figured it was an emulator problem, but I used my friend's sandisk memory stick and it saved MUCH faster, so it's pretty much just the sony brand MS thats making it save so slowly.

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    My 512MB Sandisk stick takes 2-3 seconds to save states, my 1GB Sony stick takes 30 seconds, nuff said?
    Thanks to Macca for your donations and forum gifts that show up under my username. Sorry for not responding directly about them. :B

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    thats weird, because it takes like 20 sec for my SNES roms to save, 1-5 for all my other emu

    but Gpsp, i've waited like 5-6 min, and still no change

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    Probably a weird memory stick write glitch... and my 1G sandisk saves the savestates right after I choose to save, which I think does not take even 1 second. Only downside to that is I often write over important debugging save states without noticing... T_T
    Current status: testing random games.

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    Sony brand suck.

    Period.
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    Wow 30 seconds? I can do a savestate in like 3 seconds on my Sandisk. Sony mem sticks ftl.

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    hey there
    i don't seems to have any problem with my Sony 2 Gig Stick
    yea sure it takes some time, but it only took max 10-15 sec

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    hmmm....man, this is mess up, hopefully the next version will work for me better

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    Kirby and the Amazing Mirror, which used to work, now glitches out after you select your save file... :Cry:

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    Final Fantasy 5 does work uncompressed, It crashed when I tried it zipped.

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    You must have something else in your zip file because it works fine for me zipped.

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    thanks to the new emu that was released today, i can save state now YES!!!

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    Zitat Zitat von Basil Zero
    thanks to the new emu that was released today, i can save state now YES!!!
    can you post link, want to try out some games that would crash on me

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    It's on the front page and it only fixes some sound and save states things, no major fixes implemented. It will still crash on some games and the speed will still be very slow on some. :P (3D games, mostly) Oh well... just wait for the next release, guys. ;) I guarantee the next release will blow your minds away. ;)

    Edit: *cough* Here's a little WIP update... Summon Night games don't crash randomly in battle no more.
    Current status: testing random games.

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    your getting me excited for .9 prisoner

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    hmmm... my sony 2gb takes no more than 3s and my sandisk 2gb ultraII takes abt 1-2s.. i bought my sony back in nov 05 for $110 aud and i $50 for my ultraII only just last week... ebay is my fd...!!

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    Awww. And I thought it was going to be a major update. Oh well. I could live with long saves since that's my resting period hahaha. It feels like saving on a PS2 so I'm used to it.
    Firmware History/List of UMD Games/Movies/Etc. Updated 4/14/09

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    the kai emu takes me 5-6 sec. to save which is good, better than SNES btw

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    Zitat Zitat von RunawayPrisoner
    It's on the front page and it only fixes some sound and save states things, no major fixes implemented. It will still crash on some games and the speed will still be very slow on some. :P (3D games, mostly) Oh well... just wait for the next release, guys. ;) I guarantee the next release will blow your minds away. ;)

    Edit: *cough* Here's a little WIP update... Summon Night games don't crash randomly in battle no more.
    yea, i though it was v.09 , damn it I want it out already only a few days of net for me

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    Exo doesn't want to release it until most of the known bugs are completely squished so... it'll take a while.
    Current status: testing random games.

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    Zitat Zitat von RunawayPrisoner
    Exo doesn't want to release it until most of the known bugs are completely squished so... it'll take a while.
    \

    which is good, and wonder why his emu doesnt let me save state and the kai one does..?

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    Zitat Zitat von Basil Zero
    \

    which is good, and wonder why his emu doesnt let me save state and the kai one does..?
    Hardware flaw in your memsticks, IMO. It gets around it. Next version of gpSP will too.
    Thanks to Macca for your donations and forum gifts that show up under my username. Sorry for not responding directly about them. :B

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    thats good to hear, because now i can play through advanced wars......without making minor mistakes lol

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    Someone Know how can i get Kingdom Hearts Chains of Memory work with gpsp 8.0 and eloader (kriek version)?

    Thanks in advance :)

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    whats u'r firmware, it should work regardless whether u have eloader that is if u have 2.71 SE or 1.5

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    Zitat Zitat von Basil Zero
    whats u'r firmware, it should work regardless whether u have eloader that is if u have 2.71 SE or 1.5
    I apologize, by the way the firmware version is 2.80

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    ouch, u cant even play any roms on 2.80

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    Super Robot Taisen - Original Generation 2 (U) works like a charm

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    Zitat Zitat von dsoft20
    I apologize, by the way the firmware version is 2.80
    i stand corrected, eloader for 2.80 is out

    and only SNES 9x TYL 0.42 and the latest N64 Emu works


 
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