Strange GBA Emulator Problem!
This is a discussion on Strange GBA Emulator Problem! within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; How do i contact the maker of this great emu? One main problem i've found is when trying to play ...
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10-09-2006, 01:50 PM #1QJ Gamer Blue
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Strange GBA Emulator Problem!
How do i contact the maker of this great emu? One main problem i've found is when trying to play Archer McClean's Pool, the cue ball wil not make contact with any other ball, it just goes straight through them, and you get a foul shot. Its the same when the computer player takes a shot aswell? Do you think this will get fixed, its one of my fav games.
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10-09-2006, 01:55 PM #2
Just wait for the next release badgering him will only delay the release.
But it sounds like a problem like the minish cap for 0.6 when you couldnt clear the bushes.
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10-09-2006, 01:57 PM #3Fallen
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lucky for u the maker of that emu browses these forums. did said game work perfectly on 0.7 of the emu?
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10-09-2006, 01:58 PM #4
He asked me yesterday if I wanted to debug games with him, so if you find any out problems please post them and explain them. It will help him with the coding.Thanks guys!
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10-09-2006, 02:56 PM #5QJ Gamer Blue
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Perhaps you and ******** can come up with some forum bug report form that people can 'quote' and fill out with useful info for debugging? Something like:
Zitat von Train
----------------------------------------------------
[Game ROM section]
Name:
Region:
ROM size (mbit):
Dump:
CRC32:
[Settings section]
gba_bios CRC32:
Frameskips tested:
Modified game_config.txt? Y/N
If Y,game_config.txt entry:
[Bug section]
Game loads to title screen? Y/N
Bad Jump error? Y/N
If Y, what's displayed on the screen:
Blue Screen error? Y/N
If Y, what's displayed on the screen:
Elaborate Bug Description:
[Regression Testing]
Bug also happens with
v0.7 'alt': Y/N ;FlashROM size:
v0.7 normal: Y/N ;FlashROM size:
v0.6: Y/N
----------------------------------
I'm using CRC32 cause it's easily checked in WinZIP.Geändert von ByteMaster (10-09-2006 um 03:20 PM Uhr)
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10-09-2006, 03:09 PM #6QJ Gamer Blue
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the music on games its reverse .. play mariuo vs dk .. put mario on either side of the stage.. if he's on left side press the jump button n you will hear it on ur right side of the speakers(headphones or if psp its connected to stereo system)
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10-09-2006, 03:19 PM #7QJ Gamer Blue
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----------------------------------------------------
[Game ROM section]
Name: Star Wars - Flight of the Falcon
Region: USA
ROM Size (mbit): 64
Dump: Mode7 (PH:1282 / AS:1265)
CRC32: 94D2737A
[Settings section]
gba_bios CRC32: 81977335
Frameskips tested: 0-2
Modified game_config.txt? N
If Y,game_config.txt entry:
[Bug section]
Game loads to title screen? Y
Bad Jump error? N
If Y, what's displayed on the screen:
Blue Screen error? N
If Y, what's displayed on the screen:
Elaborate Bug Description:
The game loads fine, but as you're about to start (after 'A long time ago, in a galaxy far, far away...') the game grinds down to an unplayable slow level. Maybe it's just a busy loop thing and a game_config.txt entry should fix it?
[Regression Testing]
Bug also happens with
v0.7 'alt': Y ;FlashROM size: 64
v0.7 normal: Y ;FlashROM size: 64
v0.6: NOT TESTED.
----------------------------------
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10-09-2006, 03:20 PM #8QJ Gamer Silver
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Same with Pokemon but anyhow, Exo said the sound emulation is perfect. Also, if it's not a crash, it's harder to debug for him. Therefore... if your game doesn't crash, don't expect it to be fixed in anytime soon without detailed technical information (may even involve a complete memory dump which is not available in gpSP) about the error. Please be patient and just... report the bug. (:
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10-09-2006, 04:28 PM #9QJ Gamer Gold
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How about for Tales Of The World - Narikiri Dungeon 3 (J)? The save function worked fine in .7 and .7 alt. Now it doesn`t work, with a "Save Failed" message. Did not touch game_config.txt. Help?
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10-09-2006, 04:34 PM #10QJ Gamer Silver
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It is a known problem and it happens in MMBN6, too. *coughs*
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10-09-2006, 04:35 PM #11QJ Gamer Gold
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MMBN6 however didn`t save in .7, Tales did.
Zitat von RunawayPrisoner
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10-09-2006, 04:53 PM #12QJ Gamer Silver
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Save states are there for a reason. ^^;
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10-09-2006, 06:22 PM #13QJ Gamer Silver

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Ok,
1) Don't rush ********
2) His emulator rocks
3) There are many problems with many emulators, but what makes this emulator unique from the others is the fact that the developer, ********, shows his hard work and dedication by releasing a new version of his emulator at least every 2 weeks (or slightly more). The developer of this emulator has high standards. This is shown when he says that his emulator is still in its beta version, but we all think that this emulator is too good to be a beta version.
So,
I think we should all be thankful that we have hard working developers such as ******** that do not want to be rushed. TRY MAKING THIS EMULATOR YOURSELF. HARD WORK ISN'T IT? Thank you for your dedication ********!
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10-09-2006, 07:17 PM #14QJ Gamer Silver
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Uh... great speech but nobody's rushing him. ^^;
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10-09-2006, 08:36 PM #15Retribution
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really, the sound is reverse? just downloaded it, gonna try it out and see
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10-10-2006, 11:16 AM #16QJ Gamer Silver
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Hmmm...this happened to me last night. While I was playing Minish Cap, I got to the part of the game where you're on top of the moutain and the big yellow thing behind the mountain suddenly makes a noise. In 0.7, the gfx just glitched, but in 0.8, it made the PSP crash. After that, I tried exiting out via out, then suddenly, the PSP turned off, but the light itself was still on, then I "turned it back on" and it suddenly asked me for the time and date as it get reset back to default. It has happened twice to me already. Once after trying to exit out and again when I had the PSP on sleep. And the icon on the top right appeared to be a broken icon. Something I haven't seen before. I'm planning on upgrading then downgrading again to see if that makes any difference, though...
Firmware History/List of UMD Games/Movies/Etc. Updated 4/14/09
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10-10-2006, 11:25 AM #17Retribution
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so ur saying it messed up the xmb(firmware?)?
-= Double Post =-
How's KH COM? any errors?Geändert von Basil Zero (10-10-2006 um 11:25 AM Uhr) Grund: Automerged Doublepost
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10-10-2006, 01:14 PM #18QJ Gamer Silver
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BZ: Errors? None for me so far. It's always full speed at frame skip 0. Except for the movies which need frame skip 2 and... probably a fix but anyways, the game runs smooth. (:
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10-10-2006, 02:43 PM #19QJ Gamer Silver
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No, firmware stayed the same. I have a virgin 1.50, memory stick was still in tact, but it just asked me for the date and time. It was reset back to 12/1/04.
Zitat von Basil Zero
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10-10-2006, 06:28 PM #20Retribution
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oh good to hear, because i wanna try out KH COM soon
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10-10-2006, 06:38 PM #21QJ Gamer Silver
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KHCoM = good. Just don't want to play it again since I'm awaiting KH2FM w/ 3D CoM
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10-10-2006, 07:11 PM #22QJ Gamer Blue
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what that? a new version for the ps2?
Zitat von shortboy
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10-10-2006, 09:15 PM #23QJ Gamer Silver
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Yeah. It was announced during this years TGS (Tokyo Game Show) that Squarenix and Tetsuya Nomura will be releasing a Final Mix version of KH2 with, of course, added weaponry and other crazy junk. More scenes with Roxas will be added in to further his side of the story but sadly (Nomura made a "novel" with more story for Roxas and wanted to include it in KH2FM), there won't be any added gameplay. Uhh..what else..a "deep dive" version of the KH3 trailer. And also, the 3D version of KHCoM for PS2 with voice acting. I'm pretty sure there's more, i just can't think of it right now. But that's pretty much the important stuff.
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10-10-2006, 10:17 PM #24QJ Gamer Blue
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nice i have kh2 havent played it / /might wait for this then :)
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10-10-2006, 11:49 PM #25QJ Gamer Gold
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Better save up for that import and learn japanese, because just like the last Final Mix for kh1, it`s only for Japan.
Zitat von GLiTcH
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10-11-2006, 08:43 AM #26QJ Gamer Blue
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damn you square lol
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10-11-2006, 11:34 AM #27Retribution
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Zitat von GLiTcH
i second to that
they really should release COM seperatley on PSP!!!
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10-13-2006, 03:46 PM #28QJ Gamer Silver
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Here's a picture of the screen that's been recently showing up on my PSP ever since I started using gbsp0.8. Now I'm not blaming ******** for it since other's haven't ran into the problem, but it's something that's been pissing me off for a while now.

It's already happened like probably 10 times. I've already tried upgrading to 2.00 then back down to 1.50. Nothing happened. And the icon next to "Initial Setup" looks like a broken egg.
Is there any way to correct this?
But I also think it may have to do with the config. Cause I was playing Zelda with 0.7 and saved. Then I exited out and went into 0.8 (I have both). When I loaded the game with 0.8, the save was where I was at when I first started on 0.7 (before I saved at a different area). So I exited 0.8. That's where it crapped out. The PSP screen shut off again where the power light itself remained on. So I switched the "power on" and it loaded it up as if it were fully shut off. Then the screen above showed up. It shut off a first seconds later. So I turned back on and the PSP refused to get past the bootup screen and it kept doing it over and over. I just left it off with the battery. It's currently in and out, but it's really making me mad.Geändert von shortboy (10-13-2006 um 04:40 PM Uhr)
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10-13-2006, 05:02 PM #29QJ Gamer Blue
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i didnt have any problems loading games that had saves from v07, i finshed zelda using v08 n metroid zero mission .. have u tryed formmating ur MS?
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10-13-2006, 05:08 PM #30QJ Gamer Silver
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Well, I just finished upgrading to 2.71 and downgrading back 1.50 to see if there's any difference..not sure yet. But I took the files for gbsp0.8 out. Hopefully it doesn't crap out on me again.
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