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This is a discussion on Speeding up roms? within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Just a thought: maybe the people who really know this stuff well can confirm/disprove this. Anyways, I was wondering whether ...
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Just a thought: maybe the people who really know this stuff well can confirm/disprove this. Anyways, I was wondering whether it would speed up roms if I emulated FW 1.5 using DevHook with the CPU overclocked? It seems like it would, but I don't have the 1.5 files handy and I forget how to make them. lol
I'll try to test it if I don't fall asleep.
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install custom firmware if you want to try it, but still, almost all of the emulators out there are full speed (N64 and PS1 being exceptions) so you wouldn't need overclocking. if you wanted to see if you get a better framerate on mario 64 with 333 then go ahead, but I really don't think it'll work (that's just me)
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i disagree with the fact that you say 333 mhz is required for most SNES games , i dont believe that, i say certain games which have specially created graphic wise and are differently coded need 333 mhz, examples include:
Donkey Kong Country Super Mario RPG Yoshi's Island Star Fox but games like all the FF games and Super Mario World all run perfectly with 222 mhz 0 fskip -= Double Post =- but its surprising to see that DKC2 and DKC3 which have more better graphics only need 222 mhz to actually play than the first game
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[B]PSP Version on Phat PSP: [COLOR="DarkGreen"]5.00 M33-3[/COLOR][/B] Last edited by Basil Zero; 11-27-2006 at 08:58 PM.. Reason: Automerged Doublepost |
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| roms , speeding |
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