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This is a discussion on CPS2PSP More Space Saving (Disable Dual-Region Boot) within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Since the release of NJ's CPS2PSP (Capcom Play System 2 Emulator for the Sony Play Station Portable) there have been ...
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#1 |
![]() Join Date: Nov 2005
Real First Name: Jonathan
Location: New York City
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Since the release of NJ's CPS2PSP (Capcom Play System 2 Emulator for the Sony Play Station Portable) there have been certain ROM sets from certain regions that would not boot up, simply giving you a message stating:
"THE GAME WILL NOT WORK DONT EVEN BOTHER" We have already proven that wrong by making ROM sets from other regions boot up the original or parent ROM set up, but there is also another way to bypass this closure, this will also free up the space all of your ROM clones are taking up. All you need is a simple "*.txt" editor and from there you can modify. Advanced Tutorial: !IMPORTANT: MAKE SURE YOU HAVE A COMPLETE ROM SET! 1) Run CPS2PSP on you’re Sony PlayStation Portable and exit back to the XMB. [NOTE: The first time you execute CPS2PSP on you’re Sony PlayStation Portable, it will create 2 very important files on you’re memory stick which are: "zipname.cps2" & "rominfo.cps2". 2) First open the file named "zipname.cps2", which is located inside the CPS2PSP folder inside your GAME folder on you’re Sony PlayStation Portable, once open it should look something like the following: Code:
ssf2,Super Street Fighter II: The New Challengers (World 930911) ssf2u,Super Street Fighter II: The New Challengers (US 930911) ssf2a,Super Street Fighter II: The New Challengers (Asia 931005) ssf2ar1,Super Street Fighter II: The New Challengers (Asia 930914) ssf2j,Super Street Fighter II: The New Challengers (Japan 931005) ssf2jr1,Super Street Fighter II: The New Challengers (Japan 930911) ssf2jr2,Super Street Fighter II: The New Challengers (Japan 930910) ssf2tb,Super Street Fighter II: The Tournament Battle (World 931119),GAME_NOT_WORK ssf2tbr1,Super Street Fighter II: The Tournament Battle (World 930911),GAME_NOT_WORK ssf2tbj,Super Street Fighter II: The Tournament Battle (Japan 930911),GAME_NOT_WORK Code:
mvsc,Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112),GAME_NOT_WORK [NOTE: Keep the file in "*.cps2" format.] 3) Now open the file named "rominfo.cps2", which is located inside the CPS2PSP folder thats inside the GAME folder of you’re Sony PlayStation Portable, once open it should look something like the following: Code:
FILENAME( 1944, cps2, 0, 6, 0, 0 ) REGION( 0x180000, CPU1, 0 ) ROM( 0, 0x000000, 0x80000, 0x9693cf8f ) ROM( 0, 0x080000, 0x80000, 0xdba1c66e ) ROM( 0, 0x100000, 0x80000, 0xea813eb7 ) REGION( 0x80000, USER1, 0 ) ROM( 0, 0x000000, 0x80000, 0x675c8109 ) REGION( 0x2000000, GFX1, 0 ) ROMX( 0, 0x0000000, 0x400000, 0xc9fca741, 2, 6 ) ROMX( 0, 0x0000002, 0x400000, 0xf809d898, 2, 6 ) ROMX( 0, 0x0000004, 0x400000, 0x15ba4507, 2, 6 ) ROMX( 0, 0x0000006, 0x400000, 0x3dd41b8c, 2, 6 ) ROMX( 0, 0x1000000, 0x100000, 0x3fe3a54b, 2, 6 ) ROMX( 0, 0x1000002, 0x100000, 0x565cd231, 2, 6 ) ROMX( 0, 0x1000004, 0x100000, 0x63ca5988, 2, 6 ) ROMX( 0, 0x1000006, 0x100000, 0x21eb8f3b, 2, 6 ) REGION( 0x28000, CPU2, 0 ) ROM( 0, 0x00000, 0x08000, 0xd2e44318 ) ROM( 1, 0x10000, 0x18000, 0x00000000 ) REGION( 0x800000, SOUND1, 0 ) ROM( 2, 0x000000, 0x400000, 0x243e4e05 ) ROM( 2, 0x400000, 0x400000, 0x4fcf1600 ) END (HINT: CRTL+F) 4) Once you locate your game by the "*.zip" name of the parent ROM set, you must replace the system codes with the system codes of a working ROM set. For Example: In the following example I replaced the system code of the European version of Marvel Vs. Capcom with the system code of United States version of Marvel Vs. Capcom. Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112) Code:
FILENAME( mvsc, cps2, 0, 1, 0, 0 ) REGION( 0x400000, CPU1, 0 ) ROM( 0, 0x000000, 0x80000, 0xe0633fc0 ) ROM( 0, 0x080000, 0x80000, 0xa450a251 ) ROM( 0, 0x100000, 0x80000, 0x7db71ce9 ) ROM( 0, 0x180000, 0x80000, 0x4b0b6d3e ) ROM( 0, 0x200000, 0x80000, 0xc3baa32b ) ROM( 0, 0x280000, 0x80000, 0xbc002fcd ) ROM( 0, 0x300000, 0x80000, 0xc67b26df ) ROM( 0, 0x380000, 0x80000, 0x0fdd1e26 ) REGION( 0x100000, USER1, 0 ) ROM( 0, 0x000000, 0x80000, 0x000000 ) ROM( 0, 0x080000, 0x80000, 0x000000 ) REGION( 0x2000000, GFX1, 0 ) ROMX( 0, 0x0000000, 0x400000, 0xfa5f74bc, 2, 6 ) ROMX( 0, 0x0000002, 0x400000, 0x71938a8f, 2, 6 ) ROMX( 0, 0x0000004, 0x400000, 0x92741d07, 2, 6 ) ROMX( 0, 0x0000006, 0x400000, 0xbcb72fc6, 2, 6 ) ROMX( 0, 0x1000000, 0x400000, 0x7f1df4e4, 2, 6 ) ROMX( 0, 0x1000002, 0x400000, 0x90bd3203, 2, 6 ) ROMX( 0, 0x1000004, 0x400000, 0x67aaf727, 2, 6 ) ROMX( 0, 0x1000006, 0x400000, 0x8b0bade8, 2, 6 ) REGION( 0x48000, CPU2, 0 ) ROM( 0, 0x00000, 0x08000, 0x41629e95 ) ROM( 1, 0x10000, 0x18000, 0x00000000 ) ROM( 0, 0x28000, 0x20000, 0x963abf6b ) REGION( 0x800000, SOUND1, 0 ) ROM( 2, 0x000000, 0x400000, 0x850fe663 ) ROM( 2, 0x400000, 0x400000, 0x7ccb1896 ) END Code:
FILENAME( mvscu, mvsc, 0, 1, 0, 0 ) REGION( 0x400000, CPU1, 0 ) ROM( 0, 0x000000, 0x80000, 0xc6007557 ) ROM( 0, 0x080000, 0x80000, 0x724b2b20 ) ROM( 0, 0x100000, 0x80000, 0x2d8c8e86 ) ROM( 0, 0x180000, 0x80000, 0x8528e1f5 ) ROM( 0, 0x200000, 0x80000, 0xc3baa32b ) ROM( 0, 0x280000, 0x80000, 0xbc002fcd ) ROM( 0, 0x300000, 0x80000, 0xc67b26df ) ROM( 0, 0x380000, 0x80000, 0x0fdd1e26 ) REGION( 0x100000, USER1, 0 ) ROM( 0, 0x000000, 0x80000, 0x86685cbf ) ROM( 0, 0x080000, 0x80000, 0x438ba92b ) REGION( 0x2000000, GFX1, 0 ) ROMX( 0, 0x0000000, 0x400000, 0xfa5f74bc, 2, 6 ) ROMX( 0, 0x0000002, 0x400000, 0x71938a8f, 2, 6 ) ROMX( 0, 0x0000004, 0x400000, 0x92741d07, 2, 6 ) ROMX( 0, 0x0000006, 0x400000, 0xbcb72fc6, 2, 6 ) ROMX( 0, 0x1000000, 0x400000, 0x7f1df4e4, 2, 6 ) ROMX( 0, 0x1000002, 0x400000, 0x90bd3203, 2, 6 ) ROMX( 0, 0x1000004, 0x400000, 0x67aaf727, 2, 6 ) ROMX( 0, 0x1000006, 0x400000, 0x8b0bade8, 2, 6 ) REGION( 0x48000, CPU2, 0 ) ROM( 0, 0x00000, 0x08000, 0x41629e95 ) ROM( 1, 0x10000, 0x18000, 0x00000000 ) ROM( 0, 0x28000, 0x20000, 0x963abf6b ) REGION( 0x800000, SOUND1, 0 ) ROM( 2, 0x000000, 0x400000, 0x850fe663 ) ROM( 2, 0x400000, 0x400000, 0x7ccb1896 ) END Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112) "FIXED" Code:
FILENAME( mvsc, cps2, 0, 1, 0, 0 ) REGION( 0x400000, CPU1, 0 ) ROM( 0, 0x000000, 0x80000, 0xc6007557 ) ROM( 0, 0x080000, 0x80000, 0x724b2b20 ) ROM( 0, 0x100000, 0x80000, 0x2d8c8e86 ) ROM( 0, 0x180000, 0x80000, 0x8528e1f5 ) ROM( 0, 0x200000, 0x80000, 0xc3baa32b ) ROM( 0, 0x280000, 0x80000, 0xbc002fcd ) ROM( 0, 0x300000, 0x80000, 0xc67b26df ) ROM( 0, 0x380000, 0x80000, 0x0fdd1e26 ) REGION( 0x100000, USER1, 0 ) ROM( 0, 0x000000, 0x80000, 0x86685cbf ) ROM( 0, 0x080000, 0x80000, 0x438ba92b ) REGION( 0x2000000, GFX1, 0 ) ROMX( 0, 0x0000000, 0x400000, 0xfa5f74bc, 2, 6 ) ROMX( 0, 0x0000002, 0x400000, 0x71938a8f, 2, 6 ) ROMX( 0, 0x0000004, 0x400000, 0x92741d07, 2, 6 ) ROMX( 0, 0x0000006, 0x400000, 0xbcb72fc6, 2, 6 ) ROMX( 0, 0x1000000, 0x400000, 0x7f1df4e4, 2, 6 ) ROMX( 0, 0x1000002, 0x400000, 0x90bd3203, 2, 6 ) ROMX( 0, 0x1000004, 0x400000, 0x67aaf727, 2, 6 ) ROMX( 0, 0x1000006, 0x400000, 0x8b0bade8, 2, 6 ) REGION( 0x48000, CPU2, 0 ) ROM( 0, 0x00000, 0x08000, 0x41629e95 ) ROM( 1, 0x10000, 0x18000, 0x00000000 ) ROM( 0, 0x28000, 0x20000, 0x963abf6b ) REGION( 0x800000, SOUND1, 0 ) ROM( 2, 0x000000, 0x400000, 0x850fe663 ) ROM( 2, 0x400000, 0x400000, 0x7ccb1896 ) END Download: Modified zipname: http://filexoom.com/files/11984/zipname.cps2 Modified rominfo: http://filexoom.com/files/11984/rominfo.cps2 |
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#3 |
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Can u provide a new link for the files??
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| Tags |
| boot , cps2psp , disable , dualregion , saving , space |
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