What do you think would happen if the next Grand Theft Auto game had a karma system in place? Do you think it would help if there was one? That's what an online survey is asking according to a post from Da Ill one on the Wiispace forums.
The survey itself isn't restricted to the next entry in the Rockstar franchise but is a wider-reaching one concerning karma systems in games. Here's the GTA-related question in its entirety:
Do you think Grand Theft Auto would benefit from having a "karma" system or "good" vs. "evil" actions mechanism that allowed you to choose your overall path by doing good or bad actions, where those actions have an accumulative impact on how the game unfolds? When answering, please consider the idea of being "good" or "evil" and NOT the particular execution / how this feature would be implemented.
Possible answers range from "Big improvement" to "A lot worse".
What do you think, folks? Would a karma system enhance the Grand Theft Auto experience or would it just hamper the fun factor of the game? Sound off in the comments section below.
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