And so we become witness to the evolution of this generation's consoles race. No, it's not just about the hardware anymore. This time around, as we've all seen in E3 2009, it's about the controller. And how controller-less it's all going to be.
Nintendo had the Wii Motion Plus, Sony had the PS3 Motion Controller, while Microsoft had Project Natal. Aaron Greenberg of Microsoft weighed in on things, and is of the opinion that Sony's magic motion-sensing wand will be just as fun as the Wii's, but Natal is sure to go beyond them.
Said Greenberg, "I thought it was interesting and fun, just like the Wii is fun. I think it's great that they're sharing the space." If you never thought the Wii and the PS3 will be put in the same "space" ever, then Greenberg is doing exactly that. This would be mainly in thanks to the fact that both new technologies necessitate the players to hold a remote or a wand. Not Natal, though. Not Natal.
What's clear is that what we're doing is, in many ways, leapfrogging over any of the experiences [demoed today]. We're trying to breakthrough... with a new controller in gaming and entertainment, and I think that will differentiate us, and in many ways remove another barrier to people who are intimidated by, not just controllers, but wands and having to push buttons and do things.
To be able to just drive a car with your hands, or to be able to kick balls as you swing and kick your feet. It's a whole different type of experience.
While Project Natal can be assumed to be still a long ways to go before it officially hits the market, it is also safe to assume that, like the Xbox 360, it will hit the market first before the PS3's Motion Control seeing as the one presented in the E3 was still at it s prototype stage. Natal, on the other hand, already had developer kits sent out this week, confirming that it is, indeed already completed.
- E3 2009: Shane Kim: Natal extended Xbox 360 life through 2015
- E3 2009: Microsoft Press Conference Post-Game Report