Russian computer engineer and father of Tetris Alexey Pajitnov is all for motion control and the possibilities that the technology can bring to gaming and entertainment. With the unveiling of Project Natal, he expresses his skepticism about the technology used, but still maintains that if the accuracy of the reliability of the device meets the standard set by the traditional button controllers, then the innovation moves to a "very right direction."
"I am a little bit skeptical about (Project Natal)," he said. "I know how interfaces work and the reliability of this stuff is the key problem. You have to have 99.9 percent accuracy, if it's 98.9 it's no good." According to him, the traditional button interface works 99.9 of the time. "If they don't have this reliability with these new controls I don't think they can make it. It's a really, really serious challenge."
Despite the difficulty of the challenge however, Pajitnov believes that "It's a very right step in a very right direction."
Kotaku reports that Henk Rogers, president of Blue Planet Software, which holds the rights to the Tetris franchise, has revealed plans of coming up with Tetris games with motion control support. The plan is to unveil a new motion-based Tetris game at the Burning Man Celebration later this year, although it wasn't stated which platform this game be released in.
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