Who would've thought. Kojima's teams in competition. That's right. The two teams working separately on Metal Gear Solid: Peace Walker and Metal Gear Solid: Rising (PS3, Xbox 360, and PC) "are not really good friends," this according to the big man himself, Hideo Kojima.
Talking to GamePro, Kojima relayed how there is an on-going "sibling rivalry" between the two teams, primarily because one is getting more than the other.
The reason why I say they are not good friends is because the PSP is working day and night to make it even better than MGS4, but of course they can't do it because of a lot of restrictions. On the other hand, the Rising Team is using loads of money and loads of capacity and hardware specs. If you could imagine the PSP team looking at the Rising team saying, they have all the money and specs. That's the one reason why they are not good friends.
And how does he find this scenario?
It's interesting for me to see the team members act in this way. This was never before because it was always just one small team. Now we are much bigger. So it's really interesting for me to watch the team right now.
A little competition can't hurt anyone, especially if in the end, the product will be a showcase of competitive brilliance -- which we know we need a whole lot more these days.
- Kojima Productions making brand-new engine for MGS: Rising, game will be graphically superior to MGS4
- Konami: Peace Walker is PSP-exclusive for friends and portability
- Konami says PS2-to-Blu-ray releases an "exciting opportunity"; Capcom taking "temperature readings"