The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the newest Gaming News from
QJ.NET in your email each day?




Want to learn more about the team who brings you the QJ news?

Read about them now!

 


Results 1 to 24 of 24

PSPHUGO: PC Engine Emulator for PSP v1.3.0 (CD MP3)

This is a discussion on PSPHUGO: PC Engine Emulator for PSP v1.3.0 (CD MP3) within the ZX-81's Homebrew Releases forums, part of the PSP Development Forum category; Hi All, For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running ...

  
  1. #1
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Talking PSPHUGO: PC Engine Emulator for PSP v1.3.0 (CD MP3)



    Hi All,

    For those who haven't seen previous version Hu-Go is a famous emulator
    of NEC PC Engine console, running on many system such as Linux and Windows.
    (see Zeograd's lair - www.zeograd.com for details)

    PSPHugo is a port on PSP of one latest version of Hu-Go.

    What's new then in this version ?

    - Audio Track support for CD-ROM
    (support only MP3 format with stereo 16 bits samples
    at 22k or 44k rate)
    - CD-ROM TOC file format support.
    - Using TurboRip, ripped CD can now be used directly with PSP-Hugo !
    (see README file for explanations)
    - Increase PSP clock speed when playing mp3 CD tracks
    - Disable sound while saving states & screenshots
    (to avoid scratchy noise for few seconds)
    - Fix sleep mode issue
    - Replace SDL sound engine by direct PSP audio stuff
    to improve performances
    - Fix issue when loading more than one CD image
    - New backgrounds

    How to use it ? Everything is in the README.txt file.

    You may find here a version TurboRip to convert your original CD
    to a format compatible with PSP-Hugo :
    http://zx81.zx81.free.fr/public/win32TurboRipV100.rar

    Please have a look to the README file to see how to proceed ...

    CD Audio track reading is very CPU consuming, so if you run CD-rom games
    with audio tracks, PSP-Hugo will automatically increase the clock frequency
    while playing MP3 tracks to 300 Mhz. (You may modify this parameter in the settings menu).

    Sources are included, and this package is under the GNU public licence v2
    read COPYING.txt file for more information about it.

    See ZX-81's web site


    Enjoy,

    Zx
    The more you fail, the more you have a chance that it will work in the end.

  2. #2
    QJ Gamer Blue
    Points: 1,838, Level: 25
    Level completed: 38%, Points required for next Level: 62
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Join Date
    Apr 2009
    Posts
    3
    QJ Pts
    1,838
    Level
    25
    Downloads
    0
    Uploads
    0

    Default great job

    Thanks for the update and great job!

  3. #3
    QJ Gamer Green
    Points: 2,750, Level: 31
    Level completed: 50%, Points required for next Level: 150
    Overall activity: 0%

    Join Date
    May 2008
    Posts
    23
    QJ Pts
    2,750
    Level
    31
    Downloads
    0
    Uploads
    0

    Default .

    The TG16 has always been one of my favorite consoles, thanks for your work on this. Are MP3s being played through the Media Engine on the PSP or are you using something like libmad for decoding?

  4. #4
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    i'm using libmad for decoding ... so it could be improved if we use ME ...
    The more you fail, the more you have a chance that it will work in the end.

  5. #5
    QJ Gamer Green
    Points: 3,278, Level: 35
    Level completed: 52%, Points required for next Level: 72
    Overall activity: 54.0%

    Join Date
    Jul 2007
    Posts
    17
    QJ Pts
    3,278
    Level
    35
    Downloads
    0
    Uploads
    0

    Unhappy

    Hi ZX-81. This looks great, but running Turborip gives me an error pop-up that reads as follows:

    ( 6) Error opening Registry for "Hardware\Devicemap\SCSI\ SCSI Port 0"
    Error = 2
    portNumber = 0

    I'm running Vista, in case that's a factor.

  6. #6
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    it works fine for me but using XP .. I've not any vista installed to test with, i'm using linux. I don't even know if there is another version of turborip working with vista . But you can still try to use any other tool to translate the cue file to toc and to rip audio tracks in mp3 16 bits at 22k.
    The more you fail, the more you have a chance that it will work in the end.

  7. #7
    Points: 2,573, Level: 30
    Level completed: 82%, Points required for next Level: 27
    Overall activity: 0%

    Join Date
    May 2008
    Posts
    33
    QJ Pts
    2,573
    Level
    30
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by zx-81 View Post
    i'm using libmad for decoding ... so it could be improved if we use ME ...
    Developer J.F. aka Chilly Willy has a great knowledge of the media engine. Perhaps he could assist assuming he has the time and is still developing on the PSP.
    I haven't seen him post in a long while though on other forums

  8. #8
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    yes i know, i've read all his post on this subject on ps2dev. I've already played with media engine on fw15 to boost my PSPVBA version years ago. I've tested MediaEngine prx developped for fw5x and it was working fine. The main drawback on fw5x is that nobody has found any way to change the psp clock speed when using ME. So if i use the ME i would be obliged to set the clock speed to 333Mhz, and it is already fullspeed with such cpu clock frequency, so it's a bit pointless (and painful to dev) ...
    The more you fail, the more you have a chance that it will work in the end.

  9. #9
    QJ Gamer Green
    Points: 3,215, Level: 35
    Level completed: 10%, Points required for next Level: 135
    Overall activity: 0%

    Join Date
    Jun 2007
    Posts
    40
    QJ Pts
    3,215
    Level
    35
    Downloads
    0
    Uploads
    0

    Default

    Hey zx-81!
    Thanks for your continued work on this great emu. Is there any chance you can add more complete sound channel emulation?
    I think there may be a channel that isn't being fully emulated. If you try Devil's Crush for example....When you lose the ball, you will see the Skull laugh at you and you should normally hear a sample of laughter as well. I tried this in PSP Hue v0.70, and it works in that. The compatibility with that emu isn't as good as yours though.

    Also, Air Zonk doesn't seem to have any sound in Hugo. Any ideas?

    Thanks again for your contributions to the homebrew scene.

  10. #10
    Points: 2,863, Level: 32
    Level completed: 76%, Points required for next Level: 37
    Overall activity: 0%

    Join Date
    Jan 2008
    Posts
    25
    QJ Pts
    2,863
    Level
    32
    Downloads
    0
    Uploads
    0

    Default

    Sorry for this question, but what is the casual use of this emulator? Again, sorry for my unfamiliarity with this

  11. #11
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by SpooNManX View Post
    Hey zx-81!
    Thanks for your continued work on this great emu. Is there any chance you can add more complete sound channel emulation?
    I think there may be a channel that isn't being fully emulated. If you try Devil's Crush for example....When you lose the ball, you will see the Skull laugh at you and you should normally hear a sample of laughter as well. I tried this in PSP Hue v0.70, and it works in that. The compatibility with that emu isn't as good as yours though.

    Also, Air Zonk doesn't seem to have any sound in Hugo. Any ideas?

    Thanks again for your contributions to the homebrew scene.
    I've disabled several part of the sound code to improve performances, and as you said voice emulation is not properly rendered ... :o
    The more you fail, the more you have a chance that it will work in the end.

  12. #12
    QJ Gamer Green
    Points: 3,215, Level: 35
    Level completed: 10%, Points required for next Level: 135
    Overall activity: 0%

    Join Date
    Jun 2007
    Posts
    40
    QJ Pts
    3,215
    Level
    35
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by zx-81 View Post
    I've disabled several part of the sound code to improve performances, and as you said voice emulation is not properly rendered ... :o
    I see. Is there any chance of getting the option to have this aspect user selectable? I kinda miss the sounds in the pinball games and Sega games (Shinobi, Afterburner, Outrun). The other emu (I won't promote it here) seems to handle the speeds ok. For some reason that emu doesn't play any of the English Bonk games which is a deal breaker for me. :P

  13. #13
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    yes, it would be better with all sound stuff emulated properly. i have to rewrite some part of the code and see if it is not too slow ..
    The more you fail, the more you have a chance that it will work in the end.

  14. #14
    QJ Gamer Green
    Points: 2,351, Level: 29
    Level completed: 34%, Points required for next Level: 99
    Overall activity: 0%

    Join Date
    Sep 2008
    Posts
    53
    QJ Pts
    2,351
    Level
    29
    Downloads
    0
    Uploads
    0

    Default

    Hi zx-81, First of all thanks for your great work, I been using hugo for a while on my PSP, but today I gave a tried to the CD function.
    I followed the readme word by word, but I'm having a problem starting the game after ripping the game with TurboRIP

    When I start the iso it says "PUSH RUN BUTTON" when I press triangle it says "LOAD ERROR!"

    Not sure what I'm doing wrong, when I ripped the game I got these files in a subcarpet which I placed on cd-rom folder

    Code:
    01.mp3
    02.iso
    03.mp3
    04.mp3
    05.mp3
    tres.toc (that's the name of the subfolder)
    Here is the TurboRIP log:

    Spoiler for log:
    *** The PC Engine/TurboGrafx-16 CD-ROM ISO/WAV/CUE Ripper ***
    Ys Utopia.net ( Ys Utopia.net )
    Written by Nicolas Livaditis (aka NightWolve) - Copyright (c) 2006-2010
    Version 1.01 (Mar 7 2009)
    Special Thanks: Squaresoft74, for TOC data + Dave Shadoff, for tech info.

    Initializing Internal ASPI Manager...
    Verifying ASPI Support...

    ASPI Manager (WNASPI32.DLL) successfully loaded...

    Verifying LAME MP3 Encoding Support...
    LAME MP3 Library version 1.32 [Engine 3.98] (6/24/2007) has been loaded...

    Scanning for installed CD-ROM Devices...

    1) [?:] _NEC DVD_RW ND-3540A 1.01 - 5:0:0 (Use /1 for this drive)
    2) [?:] SH6410M PXL424F 2.0B - 6:0:0 (Use /2 for this drive)
    3) [?:] VWPU 5MR052ZOPIV 1.03 - 7:0:0 (Use /3 for this drive)

    No CD-ROM drive ID was specified.

    Please select one from the list above:> 3

    Drive ID #3 was selected... Continuing...
    Attempting to read the disc's TOC... OK...

    ---------Table of Contents---------

    Track 01 Audio 00:02:00 LBA=000000
    Track 02 Data 01:34:23 LBA=006923
    Track 03 Audio 65:22:30 LBA=294030
    Track 04 Audio 66:52:20 LBA=300770
    Track 05 Audio 68:23:52 LBA=307627

    Leadout: 69:55:11 LBA 314486

    -----------------------------------
    Note: A valid PC Engine/TurboGrafx-16 game disc was not detected! You're either
    not ripping one, in which case, use this program at your own risk, or, you're
    possibly ripping a CD-R from a rebuilt image of an ISO/MP3/CUE file set. If the
    latter is the case, you must run 'TocFixer' to properly resize the track files
    this program will output to ensure the game will function properly! Be advised.

    Now reading full TOC... OK...

    Checking for CD-TEXT data... Not found...

    No base filename for the image was specified at the prompt and the disc could
    not be identified as a valid PC Engine/TurboGrafx-16 CD-ROM game.

    Enter a filename now:> cuatro
    Save TOC: cuatro.toc

    Performing Track Mode Analysis... One moment...

    Read R-W Subcode Supported: Yes
    CD-DA Commands Supported : Yes
    CD-DA Stream-Is-Accurate : Yes
    Read Speed(s) Supported : 48x
    Read Speed Selected : 48x
    Notice: Unable to set read speed at 4x (48x will be used)
    [DATA] Read Retry Count : 5

    Ripping: Audio Track 01 (15,753,696 Bytes)
    Sector Range: 000000 to 006697 (6,698 Sectors)
    File: 01.mp3
    Progress: 100.0%, LBA: 006696 to 006697
    Overall Progress: 20.0% (1/5 tracks)

    Ripping: Data Track 02 (587,687,936 Bytes)
    Sector Range: 006923 to 293879 (286,957 Sectors)
    File: 02.iso
    Progress: 100.0%, LBA: 293879 to 293879
    Overall Progress: 40.0% (2/5 tracks)

    Ripping: Audio Track 03 (15,852,480 Bytes)
    Sector Range: 294030 to 300769 (6,740 Sectors)
    File: 03.mp3
    Progress: 100.0%, LBA: 300753 to 300769
    Overall Progress: 60.0% (3/5 tracks)

    Ripping: Audio Track 04 (16,127,664 Bytes)
    Sector Range: 300770 to 307626 (6,857 Sectors)
    File: 04.mp3
    Progress: 100.0%, LBA: 307601 to 307626
    Overall Progress: 80.0% (4/5 tracks)

    Ripping: Audio Track 05 (16,132,368 Bytes)
    Sector Range: 307627 to 314485 (6,859 Sectors)
    File: 05.mp3
    Progress: 100.0%, LBA: 314485 to 314485
    Overall Progress: 100.0% (5/5 tracks)


    Anyhelp is welcome,
    Thanks



    Quote Originally Posted by SpaceJellyfish View Post
    Hi ZX-81. This looks great, but running Turborip gives me an error pop-up that reads as follows:

    ( 6) Error opening Registry for "Hardware\Devicemap\SCSI\ SCSI Port 0"
    Error = 2
    portNumber = 0

    I'm running Vista, in case that's a factor.
    I had the same exact problem, maybe a bit late but here's a version that works with vista
    MEGAUPLOAD - The leading online storage and file delivery service

  15. #15
    QJ Gamer Blue
    Points: 1,689, Level: 23
    Level completed: 89%, Points required for next Level: 11
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Join Date
    Sep 2009
    Location
    Mantis Coder Home.
    Posts
    19
    QJ Pts
    1,689
    Level
    23
    Downloads
    0
    Uploads
    0

    Default

    So this actually Plays CD Rips?

  16. #16
    QJ Gamer Bronze
    Points: 4,946, Level: 44
    Level completed: 98%, Points required for next Level: 4
    Overall activity: 0%

    Join Date
    May 2005
    Posts
    95
    QJ Pts
    4,946
    Level
    44
    Downloads
    0
    Uploads
    0

    Default

    This has alot of potential! I have been using HuE for years, and more recently PCE for PSP. Being a rather big fan of your emulators, I gave this one (v1.3.1) a whirl. Nice job!

    There is one issue (I actually posted a comment on your web page as well) that happens to occur with most emulators based off the latest Hugo...including this one. No sound in Dungeon Explorer. I first noticed it in HugoGX on the Wii, and now in your emulator on the PSP. Any idea why?

  17. #17
    QJ Gamer Platinum
    Points: 29,779, Level: 99
    Level completed: 87%, Points required for next Level: 221
    Overall activity: 0%

    Join Date
    Feb 2006
    Location
    France
    Posts
    1,094
    QJ Pts
    29,779
    Level
    99
    Downloads
    0
    Uploads
    0

    Default

    i really don't know. My emu port is not better than the original emulator from game compatibility point of view ...
    The more you fail, the more you have a chance that it will work in the end.

  18. #18
    QJ Gamer Bronze
    Points: 4,946, Level: 44
    Level completed: 98%, Points required for next Level: 4
    Overall activity: 0%

    Join Date
    May 2005
    Posts
    95
    QJ Pts
    4,946
    Level
    44
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by zx-81 View Post
    i really don't know. My emu port is not better than the original emulator from game compatibility point of view ...

    It's strange. I tested PCE 4 PSP as well, and the same issue is there. I actually sat here and tested previous version after version until I found one (v82a3) that actually DID have sound in the game.

    Your emulator is based off of the sources from Zeograd, right? As far as I can see, Hugo has not been updated since 2005 or so, so it couldn't have been a change in the source code for the emulator that has had the loss of sound in specific games. Just odd. Oh well, I guess I'll just keep trying upcoming versions in hopes to hear the music again ;)

    Other than that, really great job. I really enjoy your emulators :)

  19. #19
    Points: 1,703, Level: 24
    Level completed: 3%, Points required for next Level: 97
    Overall activity: 0%
    Achievements:
    First 1000 Experience Points

    Join Date
    Sep 2010
    Location
    Argentina
    Posts
    10
    QJ Pts
    1,703
    Level
    24
    Downloads
    0
    Uploads
    0

    Default

    this emulator is great i ve tried splatterhouse and worked perfectly fine , there will be any more revisions or no?

  20. #20
    Points: 545, Level: 10
    Level completed: 90%, Points required for next Level: 5
    Overall activity: 0%

    Join Date
    Feb 2011
    Location
    England
    Posts
    3
    QJ Pts
    545
    Level
    10
    Downloads
    0
    Uploads
    0

    Default

    ZX 81 great work.

    Is there any chance of a version for PSPS running official Sony firmware 6.2 which are utilising hen ?

    I've used version fw5x on my 6.2 psp and I get odd results where some games like Rtype work from RTYPE.zip but not RTYPE.PCE ! Some of the games just go to a black screen. Is it worth me downgrading the firmware or does the emulator sometimes do this. Or do I need to look at trying a different rom set ? Wondered if anyone else got same issue ?

  21. #21
    QJ Gamer Blue
    Points: 2,429, Level: 29
    Level completed: 86%, Points required for next Level: 21
    Overall activity: 0%

    Join Date
    Jul 2009
    Location
    Escondido, CA
    Posts
    88
    QJ Pts
    2,429
    Level
    29
    My Mood
    Confused
    Downloads
    2
    Uploads
    0

    Default

    hey this is a 2 year old thread guyz

  22. #22
    Points: 545, Level: 10
    Level completed: 90%, Points required for next Level: 5
    Overall activity: 0%

    Join Date
    Feb 2011
    Location
    England
    Posts
    3
    QJ Pts
    545
    Level
    10
    Downloads
    0
    Uploads
    0

    Default

    No probs, created new thread.

  23. #23
    QJ Gamer Gold
    Points: 13,986, Level: 76
    Level completed: 84%, Points required for next Level: 64
    Overall activity: 23.0%

    Join Date
    Jul 2005
    Location
    -
    Posts
    1,745
    QJ Pts
    13,986
    Level
    76
    Downloads
    0
    Uploads
    0

    Default

    This emulator works great for all the Hucard games I tried, but I can't get it to work with a certain CD game. Or rather, I can, but it doesn't load. Ginga Fukei Densetsu Sapphire loads up to the "Now Loading" screen, and then nothing happens. I know on Wii Mednafen it shows "Now Loading" for about 45 seconds, but nothing happens on PSPHugo. Anyone got this to work? Should I try the other emulators?

  24. #24
    Points: 975, Level: 16
    Level completed: 75%, Points required for next Level: 25
    Overall activity: 56.0%

    Join Date
    Mar 2012
    Location
    USA
    Posts
    81
    QJ Pts
    975
    Level
    16
    Downloads
    0
    Uploads
    0

    Default

    Annnd a late bump!


 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  





All times are GMT -8. The time now is 08:19 AM.

Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © 2013, Caputo Media, LLC. All Rights Reserved. Cluster C6.
Contact Us | Free Flash Games | Ad Blockers Suck! Why?