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This is a discussion on PSPHUGO: PC Engine Emulator for PSP v1.3.0 (CD MP3) within the ZX-81's Homebrew Releases forums, part of the PSP Development Forum category; Hi All, For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running ...
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#1 |
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![]() Hi All, For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see Zeograd's lair - www.zeograd.com for details) PSPHugo is a port on PSP of one latest version of Hu-Go. What's new then in this version ? - Audio Track support for CD-ROM (support only MP3 format with stereo 16 bits samples at 22k or 44k rate) - CD-ROM TOC file format support. - Using TurboRip, ripped CD can now be used directly with PSP-Hugo ! (see README file for explanations) - Increase PSP clock speed when playing mp3 CD tracks - Disable sound while saving states & screenshots (to avoid scratchy noise for few seconds) - Fix sleep mode issue - Replace SDL sound engine by direct PSP audio stuff to improve performances - Fix issue when loading more than one CD image - New backgrounds How to use it ? Everything is in the README.txt file. You may find here a version TurboRip to convert your original CD to a format compatible with PSP-Hugo : http://zx81.zx81.free.fr/public/win32TurboRipV100.rar Please have a look to the README file to see how to proceed ... CD Audio track reading is very CPU consuming, so if you run CD-rom games with audio tracks, PSP-Hugo will automatically increase the clock frequency while playing MP3 tracks to 300 Mhz. (You may modify this parameter in the settings menu). Sources are included, and this package is under the GNU public licence v2 read COPYING.txt file for more information about it. See ZX-81's web site Enjoy, Zx
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The more you fail, the more you have a chance that it will work in the end. |
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#5 |
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Hi ZX-81. This looks great, but running Turborip gives me an error pop-up that reads as follows:
( 6) Error opening Registry for "Hardware\Devicemap\SCSI\ SCSI Port 0" Error = 2 portNumber = 0 I'm running Vista, in case that's a factor. |
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#6 |
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it works fine for me but using XP
.. I've not any vista installed to test with, i'm using linux. I don't even know if there is another version of turborip working with vista . But you can still try to use any other tool to translate the cue file to toc and to rip audio tracks in mp3 16 bits at 22k.
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The more you fail, the more you have a chance that it will work in the end. |
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#7 | |
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I haven't seen him post in a long while though on other forums
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#8 |
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yes i know, i've read all his post on this subject on ps2dev. I've already played with media engine on fw15 to boost my PSPVBA version years ago. I've tested MediaEngine prx developped for fw5x and it was working fine. The main drawback on fw5x is that nobody has found any way to change the psp clock speed when using ME. So if i use the ME i would be obliged to set the clock speed to 333Mhz, and it is already fullspeed with such cpu clock frequency, so it's a bit pointless (and painful to dev) ...
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The more you fail, the more you have a chance that it will work in the end. |
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#9 |
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Hey zx-81!
Thanks for your continued work on this great emu. Is there any chance you can add more complete sound channel emulation? I think there may be a channel that isn't being fully emulated. If you try Devil's Crush for example....When you lose the ball, you will see the Skull laugh at you and you should normally hear a sample of laughter as well. I tried this in PSP Hue v0.70, and it works in that. The compatibility with that emu isn't as good as yours though. Also, Air Zonk doesn't seem to have any sound in Hugo. Any ideas? Thanks again for your contributions to the homebrew scene. |
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#11 | |
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Quote:
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The more you fail, the more you have a chance that it will work in the end. |
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#12 |
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I see. Is there any chance of getting the option to have this aspect user selectable? I kinda miss the sounds in the pinball games and Sega games (Shinobi, Afterburner, Outrun). The other emu (I won't promote it here) seems to handle the speeds ok. For some reason that emu doesn't play any of the English Bonk games which is a deal breaker for me. :P
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#13 |
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yes, it would be better with all sound stuff emulated properly. i have to rewrite some part of the code and see if it is not too slow ..
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The more you fail, the more you have a chance that it will work in the end. |
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#14 | |
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Hi zx-81, First of all thanks for your great work, I been using hugo for a while on my PSP, but today I gave a tried to the CD function.
I followed the readme word by word, but I'm having a problem starting the game after ripping the game with TurboRIP ![]() When I start the iso it says "PUSH RUN BUTTON" when I press triangle it says "LOAD ERROR!" Not sure what I'm doing wrong, when I ripped the game I got these files in a subcarpet which I placed on cd-rom folder Code:
01.mp3 02.iso 03.mp3 04.mp3 05.mp3 tres.toc (that's the name of the subfolder) Spoiler for log:
Anyhelp is welcome, Thanks Quote:
MEGAUPLOAD - The leading online storage and file delivery service |
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#16 |
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This has alot of potential! I have been using HuE for years, and more recently PCE for PSP. Being a rather big fan of your emulators, I gave this one (v1.3.1) a whirl. Nice job!
There is one issue (I actually posted a comment on your web page as well) that happens to occur with most emulators based off the latest Hugo...including this one. No sound in Dungeon Explorer. I first noticed it in HugoGX on the Wii, and now in your emulator on the PSP. Any idea why? |
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#17 |
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i really don't know. My emu port is not better than the original emulator from game compatibility point of view ...
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The more you fail, the more you have a chance that it will work in the end. |
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#18 | |
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It's strange. I tested PCE 4 PSP as well, and the same issue is there. I actually sat here and tested previous version after version until I found one (v82a3) that actually DID have sound in the game. Your emulator is based off of the sources from Zeograd, right? As far as I can see, Hugo has not been updated since 2005 or so, so it couldn't have been a change in the source code for the emulator that has had the loss of sound in specific games. Just odd. Oh well, I guess I'll just keep trying upcoming versions in hopes to hear the music again ![]() Other than that, really great job. I really enjoy your emulators
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| Tags |
| emulator , engine , mp3 , psp , psphugo |
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