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[Release] PSPVBA: GameBoy Advance Emulator for PSP v1.0.1 (beta)

This is a discussion on [Release] PSPVBA: GameBoy Advance Emulator for PSP v1.0.1 (beta) within the ZX-81's Homebrew Releases forums, part of the PSP Development Forum category; Hi All, VisualBoyAdvance is an emulator for GameBoy Advance console. See http://vba.ngemu.com/ for further informations. PSPVBA is a port on ...

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Old 06-25-2006, 02:53 PM   #1
 
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Red face [Release] PSPVBA: GameBoy Advance Emulator for PSP v1.0.1 (beta)



Hi All,

VisualBoyAdvance is an emulator for GameBoy Advance console.
See http://vba.ngemu.com/ for further informations.

PSPVBA is a port on PSP of the Linux version 1.7.2 of VisualBoyAdvance with SDL support.

How to use it ? Everything is in the README.txt file.

It's a first beta release, and as we could expect, it doesn't run full speed !

I've done many optimizations to reach the full speed, in particular i've translated all
the original source code from c++ to pure C langage for performance purposes,
but that's not enough ...

Nevertheless, all required features for an emulator are already presents such as
sound, "save states", customizable keys mapping, screenshots etc ...

The sound suport is based on the work of psp298, but it is not really good (mainly due to speed).

Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.

Enjoy,

Zx.
Attached Files
File Type: zip pspvba-v1.0.1.zip‎ (2.07 MB, 138 views)
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Old 06-25-2006, 03:09 PM   #2
 
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It's great that someone else is looking into the GBA situation. I can't wait to get home and check it out.

Quote:
Originally Posted by zx-81
I've done many optimizations to reach the full speed, in particular i've translated all
the original source code from c++ to pure C language for performance purposes,
but that's not enough ...
So where does that leave you; any ideas for future optimizations yet? (if you don't mind me asking)
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Old 06-25-2006, 03:11 PM   #3
 
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Nice work, i'll also be sure to check this out as soon as I return home.
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Old 06-25-2006, 03:13 PM   #4
 
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I've succeed to play simple games (such as space invaders) ... But don't dream to run Need for speed or Advance GT2 fullspeed ...
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Old 06-25-2006, 03:13 PM   #5
 
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u always seem to impress me youre a true programmer
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Old 06-25-2006, 03:16 PM   #6
 
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Awesome job zx-81! Can't wait to try this out.

Quote:
Originally Posted by NeilR
It's great that someone else is looking into the GBA situation. I can't wait to get home and check it out.


So where does that leave you; any ideas for future optimizations yet? (if you don't mind me asking)
I think if he made it so it didn't use SDL it would be a bit faster, but I'm not positive.
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Old 06-25-2006, 03:16 PM   #7
 

 
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I've been getting white screens with Golden Sun and the Pokemon games. I guess the emulator is still in its early stages.
Good to see someone is working on the GBA, keep up the good work.
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Old 06-25-2006, 03:17 PM   #8
 
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Quote:
Originally Posted by frylock
u never seem to impress me youre a true programmer
You mean he never "ceases" to amaze you?
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Old 06-25-2006, 03:19 PM   #9
 
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awsome downloading now
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Old 06-25-2006, 03:20 PM   #10

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lololololol... Soccer you loser.... :P

'u never seem to impress me' lolol... Way to encourage him!
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Old 06-25-2006, 03:21 PM   #11
 
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whoa! hopefully this emulator will run at a decent speed! none the less great job!
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Old 06-25-2006, 03:23 PM   #12
 
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Quote:
Originally Posted by SG57
lololololol... Soccer you loser.... :P

'u never seem to impress me' lolol... Way to encourage him!
hey thats what frylock said, not me.
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Old 06-25-2006, 03:24 PM   #13
 
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Tried it out... ran Castlevania AOS at about 35 fps no sound... perfect rendering.
The sound when on is still horrid squeling
Also the gui/menu/opening credits intro can be confusing and is annoying
Overall maybe the best GBA emu out on psp so far...

Anyway great to see you are on the job keep us with some frequent updates and we'll love ya.
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Old 06-25-2006, 03:25 PM   #14
 
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35 fps?!?!?!
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Old 06-25-2006, 03:26 PM   #15
 
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Anyone tried any of the Yu Gi Oh TCGs?
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Old 06-25-2006, 03:29 PM   #16
 
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Great news. I hope you continue this to become like the rest of your emulators (but I understand it's harder since it's not one of the classic systems). Anyways, good job and keep it up. You are a great programmer and I have faith in you. I know all the people who didn't appreciate your old emulators will regret being ****s to you.
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Old 06-25-2006, 03:29 PM   #17
 
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lol yugioh is old but looks good
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Old 06-25-2006, 03:36 PM   #18
 
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Well done Zx! You've outdone yourself on this one. Seems like you decided to go for a well known console this time!
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Old 06-25-2006, 03:39 PM   #19
 
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Quote:
Originally Posted by bossmanuk
Seems like you decided to go for a well known console this time!
It all depends on your age.
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Old 06-25-2006, 03:50 PM   #20
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great job!
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Old 06-25-2006, 03:52 PM   #21
 
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Quote:
Originally Posted by NeilR
It all depends on your age.

yes he is right he maybe ported those consoles to remind him of his childhood :razz:
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Old 06-25-2006, 03:54 PM   #22
 
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oh em gee an update yay!
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Old 06-25-2006, 03:58 PM   #23
 
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Quote:
Originally Posted by YuNgBlooD23
oh em gee an update yay!
A slight correction..

It's not an update. It's a completely new port.
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Old 06-25-2006, 04:02 PM   #24
 
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i havent downloaded the port yet but does it seem to run on a decent speed as of 30 fps on pokemon games
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Old 06-25-2006, 04:06 PM   #25

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Sweet Visual Boy is the ****
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Old 06-25-2006, 04:31 PM   #26
 

 
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Default Pspvba

Finaly the new gba time to celebrate
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Old 06-25-2006, 04:32 PM   #27
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zx-81 is the best developer..ever!
 
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Old 06-25-2006, 04:33 PM   #28
 
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Amazing zx-81, yet another release from you. And as QJ said, knowing that your behind the programming here, i can expect GREAT things to come out of this project. Rock on man, rock on.

EDIT: I just want to put some input on this. I have tried it, ok now here it goes. It would be cool if you can assign ALL keys. Because I would like the START button be the same as pressing the START button on a GBA, the same with SELECT, so they correspond, you get me? Then it would be cool, that i can setup triangle to access the menu, etc. And also it would be nice so you don't need default.gba to load up VBA, and I think loading up other games is broken? But this is all can be fixed in your next release, and as you said, this is your initial release! Thanks for taking up the arduous task!

Last edited by Master Inuyasha; 06-25-2006 at 04:48 PM..
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Old 06-25-2006, 04:48 PM   #29
 
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Amazing work, better than the other 2 previous attempts by others already.

So far i tried Pokemon Leaf green, which gave a white screen and freezes up the PSP
Golden Sun 1, which worked great, very playable especialy with a 4 or so FrameSkip on
and Final Fantasy Tactics advanced which seems to run pretty well at about a 4 frameskip aswell.

Keep up the good work, can't wait for future releases.
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Old 06-25-2006, 04:49 PM   #30
 
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well its nice to see a lot of "elite" and moderator ppl congragulating u
just wanna tell u that the ppl at the bottom love ure work as well

so keep it up!!!!!!!!
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